GALAXY RAZE™

GALAXY RAZE™

Privacy

Regeora LLC is responsible for the processing described here for Galaxy Raze and galaxyraze.com. Contact: the form on the support page; company website: regeora.com.
Postal address: 8 The Green #18146, Dover, DE 19901, United States.

Game data on your device

Ship choices, settings, upgrades and progress are saved locally. The game currently has no player account or cloud save. You can reset progress in game settings; deleting the app also removes its local app data.

Analytics and crash reports

Google Firebase Analytics (game statistics) and Crashlytics (crash reports) are off by default. On first launch the game asks you to turn each one on separately; nothing is sent until you do. They process installation and device identifiers, device/OS/app information, session and gameplay events, language, progression, virtual-currency events and crash diagnostics. Network requests expose connection information such as IP addresses to service providers; Analytics may derive approximate location. We use this information to understand gameplay and diagnose faults. We do not ask for your name or email inside the game.

Game Center

If you are signed in to Game Center on your device, the game sends your campaign stars, sectors cleared, best raid score and achievements to Apple's Game Center so they appear on leaderboards and in your profile. Apple processes this under its own privacy policy; we receive no name or contact details from it. Game Center is optional and can be turned off in iOS Settings.

Providers and international processing

Google receives telemetry through Firebase and processes it under its applicable terms. Processing may take place outside your country. Email and hosting providers also process communications or server requests needed to provide those services. We do not sell personal data. See Google's linked privacy information for its processing and safeguards.

Purchases

When you buy an alloy pack, the Quantum Core, Remove Ads or Premium Start, Apple processes the payment and shares only a transaction record with us (product, transaction and original-transaction identifiers, purchase and revocation dates), which the app uses to credit the purchase once and to restore permanent items. If game statistics are enabled, purchase events are also sent to Firebase Analytics without payment details.

Advertising

The game shows ads through Unity LevelPlay, a mediation service of Unity Technologies, with the Unity Ads and ironSource Ads networks. The ad software starts after your first finished sector, and the game then asks for tracking permission with Apple's standard prompt; only if you allow it can the networks read your device's advertising identifier (IDFA). To choose, deliver, count and pay for ads, prevent fraud and measure installs (including through Apple's SKAdNetwork, which reports installs without identifying you), the networks process identifiers (their own IDs for your installation and device, and the vendor identifier), your IP address and the approximate location derived from it, device and app information (model, OS version, language, screen size, connection type, app version), ad interactions (ads shown, taps, viewing time, installs) and in-game purchases (product and price), which Unity Ads observes to measure advertising. If you report an ad, the network receives your report. The Personalized ads switch (on the first-launch screen and in the game's Settings under Privacy) is off by default: the game then tells the networks that you do not consent to personalized advertising and opts out of the sale or sharing of personal data for advertising, and ads are chosen by context such as the game, country and device. Turning it on allows ads based on your activity where the law and your tracking choice permit. Unity processes this data under its own privacy policy, linked below, including outside your country. We receive only aggregated reports and per-ad revenue estimates, not your advertising identifier; if game statistics are enabled, the ad format shown, the network and the revenue estimate are also sent to Firebase Analytics. In addition, at every launch the game downloads its settings, such as how often ads appear, from Google Firebase Remote Config; that request contains a random installation ID created by Firebase, the app version and the device's language, region and time zone, carries no gameplay statistics and does not depend on the statistics switches. Remove Ads and Premium Start turn off ads between sectors; you can change tracking permission at any time in iOS Settings > Privacy & Security > Tracking.

Website and support

This website uses Google Analytics (GA4) to understand how pages are used. Its cookies and measurement are switched off until you accept them in the cookie banner; you can change your choice at any time via “Cookie settings” in the footer. Data goes to Google under its privacy policy. The hosting service may keep access logs, including IP address and requested page. If you use the contact form, we receive the email address and message you enter, plus the request's IP address and browser signature for abuse protection, and use them to answer your request. The contact form is protected by Google reCAPTCHA, which loads a Google script on pages with the form and processes browser and device signals under Google's privacy policy.

Retention and your choices

Local progress stays until reset or removed. We retain support correspondence and service data only as needed to resolve requests, operate and secure the service, and meet applicable legal obligations; telemetry retention also depends on the provider's settings and policies. You may contact us to request access, correction or deletion, or to object or withdraw consent where applicable. We may need information to locate relevant records. You can turn either switch off at any time in the game's Settings under Privacy; a local progress reset does not erase previously transmitted reports.

Children and changes

A parent or guardian may contact us about a child's data. Age suitability will be stated in the App Store listing. We will update this notice when our processing changes and provide additional notice or consent where required. Applicable privacy rights, including the right to contact a supervisory authority, remain unaffected.

Android and Google Play

On Android, optional Google Play Games sign-in enables leaderboards and achievements: campaign stars, cleared sectors, raid scores and achievements are sent to Google. Its SDK also processes technical, diagnostic and identifier data to operate the service under Google's policies; this is separate from the two optional Firebase switches. Google Play processes payments and provides purchase records, including product IDs and purchase tokens, for verification, delivery and restoration. We do not receive full card details. Firebase game statistics and crash reports remain separate opt-ins, off by default. The game does not ask for age. Age ratings are shown in each store. Android shows the ads described under Advertising, through Unity LevelPlay with Unity Ads and ironSource Ads. There is no Apple tracking prompt on Android: the networks may read the device's Android advertising ID, which you can reset or delete in the device settings. The Personalized ads switch works as described there and is off by default. On Android the game requests its settings from Firebase Remote Config only after you turn on game statistics or crash reports. For Android support, include the device model, Android version, game version and a description of the problem. Reset progress in the game to remove local progress. Manage sign-in and delete game data or your Play Games profile through Google's controls. This does not delete Firebase reports or Google's payment records. Use our support form for requests concerning data we process; we may need information to locate records. Never send passwords, payment credentials or purchase tokens.

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